Sunday, 15 May 2011

Flash Worklog #1

Here was my idea to start of with on my flash work:
After an intro talking to your boss, he tells you about a killer - and you've to investigate to find him.
There would be three people at a bar, you have the ability to talk to all 3 but one in particular will open a door for you, if you choose to go through that door then you'll play a minigame to catch the killer.
In my second draft of the game I took out the mini game at the end and added "detective mode", where you can listen in to other people's conversations. Using this you can get the good ending of catching the killer, and without it you go through the door, leaving him to go as you've got no evidence. The idea of detective mode that if you listen in on all 3 people, then you get the good ending. The problem with this was that there were too many variable if you listen to one person, leave detective mode, enter it again and so on and so forth. To combat this I made it once you enter detective mode you may not leave until you have listened to all 3 people. Then no matter who you talk to or what you do you will always get the good ending of catching the crook.

Character Art:

I had the idea to have different dialogue still to give weight to what their saying and to show more of the character. (al la Phoenix Wright)
This was a very quick sketch on what I wanted to achieve with this effect:
Here are some more very quick idea sketches on what I wanted the Boss to look like:

But instead I settled for a different art direction, a cross between Homer Simpson and Bruce Willis from Sin City:

I just now noticed he looks like if Old Ben (Obiwan Kanobi) was a Simpsons character...